Basics of the Muster Page

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The muster page allows you to quickly build musters and review/edit existing ones. You can click one one of these muster shape to open the Detailed Army View.

  1. Shows the basic muster composition. Move your cursor over the shape to see the category abbreviations:
    • Me = Melee;
    • Sh = Shooting;
    • Mg = Magic;
    • Fs = Fast;
    • He = Heroes;
    • El = Elite;
    • Mn = Monster;
    • Sp = Special.
  2. Shows the army's faction (if one is set);
  3. Shows the army's name, the game type, and the army's amount of points;
  4. Allows you to create a new army. This sets the minimum and maximum levels for the units and Heroes in the musters. New types become available as your Player Level goes up. Choosing "Anything Goes" remove these barriers but the game automatically counts as a Practice (no Battle Points earned at the end of the game).


Detailed Army View

This page shows every detail related to an army. This is where you can create and fine-tune your muster.

  1. Click on a unit's portrait to add it to the muster;
  2. Click on a Hero's portrait, then click on a unit's portrait (or in the appropriate slot) to attach them to a Retinue.
  3. The name of your army. Click to rename;
  4. Your General's name (if one is present) and the game type;
  5. The amounts of point for your army.
    • Total points are the army's real value. This is the number that matters in the end;
    • Basic points are the points paid strictly for the miniatures mustered;
    • Penalty points are the extra points you pay because a muster category (see the shape) is going over its granted limit;
  6. Shows where your points are currently allocated. If a category turns yellow or red, you will be paying penalty points.
  7. Shows the current faction of the army;
  8. A unit panel. Click on the X to remove the unit from the army;
  9. The number of miniatures in the unit. Click on a miniature to remove it from the unit;
  10. The current level of the unit. By default, the unit is set at the highest level it can be fielded at, but you can adjust this manually;
  11. The number of points paid for the unit. Appears in red if penalty points are paid for that unit. Move your cursor over to see full details;
  12. The shield icon appears if a special rule (from the Hero or General) is applied on the unit. Move your cursor over to see full details;
  13. The emoticon appears if the basic moral of the unit is modified by the presence of a Hero or a General. Move your cursor over to see full details;
  14. You can click on a Hero's muster icon (in gold) to promote him/her to General. Be aware, however, that this may drastically change the performance of your army (points, morale, special rules);
  15. Saves the muster;
  16. Deletes the muster.


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