Charge Priority
From Ex illis wiki
| Units | CP |
|---|---|
| Arbalestiers | 2 |
| Billmen | 2 |
| Franc Chevalers | 4 |
| Hobelars | 3 |
| Longbowmen | 2 |
| Mangonel | 0 |
| Serjants | 2 |
| Mendicum | 2 |
| Soffrances | 1 |
| Vileins | 2 |
| Ympes | 10 |
| Evocati | 2 |
| Nephilim | 10 |
| Emissarius | 1 |
| Heroes | CP |
|---|---|
| William Wallace | 2 |
| Decurion/Centurion | 2 |
| Dismounted Baneret/Baron | 2 |
| Knight Baneret/Baron | 4 |
| Lucifer | 10 |
| Marrenne/Maistresse | 2 |
Charge Priority (CP) is a value representing the warrior’s ability to attack before the enemy when charging. This value is compared to the defender’s Reaction Priority value to determine the charge order (higher values act first). Units with good reflexes and especially long weapons, like pikes or cavalry lances, tend to have higher values than others.
This value does not increase with Levelling.
