Intimidation

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Units Basic INT
Arbalestiers 2.5
Billmen 3.75
Franc Chevalers 10
Hobelars 7.5
Longbowmen 2.5
Mangonel 10
Serjants 3.75
Soffrances 25
Vileins 2.5
Ympes 2
Evocati 8.33
Nephilim 8.33
Emissarius 120
Heroes Basic INT
William Wallace 10
Decurion/Centurion 16.66
Dismounted Baneret/Baron 7.5
Knight Baneret/Baron 20
Lucifer 60
Marrenne/Maistresse 5

Intimidation (INT) is a value calculated per miniature which determines how scary the unit is in close combat. Powerful and offensive units tend to have a higher Intimidation than units who do not perform well in melees. The sum of all Intimidation values in a Zone is compared between both enemies and the player with the highest Intimidation gains a bonus to Morale while his/her opponent suffers a penalty.


This statistic increases with each level using this formula:

Final INT = Basic INT X 1.0717735Level (doubles every 10 levels)


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