Invigoration

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Action Data
Effect:Heals 12 HP. Allied units with the lowest HP percentage average are healed first.
Action Type:Spell, Light, Finale
Success System:Auto
Target:X allied units within range (X = number of Verses)
Range:0-2
Cost:1000 AcP, 2 VP, 30% HP
Others:Power is proportional to the number of Mendicum alive
Level 40
Finale. Range 0-2. Heals the life of units within range needing it the most.


On the battlefield, the mendicum never hesitate to risk their own life in order to help soldiers in distress. They face enemy arrows and hits simply to rescue the wounded.


This skill is really useful since it can heal more than one unit at a time, solving the dilemma of choosing who to heal. This is particularly great for a player fielding only one unit of Mendicum.

Healing a few units in every close combat at once and at the end of the game can make quite a difference.


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