Movement
From Ex illis wiki
| Units | MVM |
|---|---|
| Arbalestiers | 1G |
| Billmen | 1G |
| Franc Chevalers | 2G |
| Hobelars | 2G |
| Longbowmen | 1G |
| Mangonel | 1G |
| Serjants | 1G |
| Mendicum | 1G |
| Soffrances | 1G |
| Vileins | 1G |
| Ympes | 1T |
| Evocati | 1G or 2F |
| Nephilim | 1T |
| Emissarius | 1G |
| Heroes | MVM |
|---|---|
| William Wallace | 1G |
| Decurion/Centurion | 1G or 2F |
| Dismounted Baneret/Baron | 1G |
| Knight Baneret/Baron | 2G |
| Lucifer | 1T |
| Marrenne/Maistresse | 1G |
Movement (MVM) determines the number of zones a unit can cross with its current movement type. A movement comparison is also used to determine if a warrior can seize the cut down opportunity or if the runaway manages to escape. Finally, Movement reduces a unit's Bulk.
Moving can be done either by a motion on the ground (G), by flying (F) or by teleporting (T).
