Strength
From Ex illis wiki
| Units | Basic STR |
|---|---|
| Arbalestiers | 15 |
| Billmen | 21 |
| Franc Chevalers | 25 |
| Hobelars | 20 |
| Longbowmen | 17 |
| Mangonel | 18 |
| Serjants (Sword) | 21 |
| Serjants (Spear) | 20 |
| Mendicum | 15 |
| Soffrances | 32 |
| Vileins | 18 |
| Ympes | 10 |
| Evocati | 26 |
| Nephilim | 26 |
| Emissarius | 80 |
| Heroes | Basic STR |
|---|---|
| William Wallace | 28 |
| Decurion/Centurion | 30 |
| Dismounted Baneret/Baron | 26 |
| Knight Baneret/Baron | 26 |
| Lucifer | 60 |
| Marrenne/Maistresse | 17 |
Strength (STR) is a value that represents the warrior’s ability to put weight behind his/her Melee attacks. The attacker’s Strength is compared to the defender’s Toughness when the attack hits or when it is blocked. A higher Strength can boost the basic Weapon Damage up to 250%.
The exact calculation follows an Asymptotic Ratio 2.5 (AR 2.5) curve.
This statistic increases with each level using this formula:
Final STR = Basic STR X 1.029183Level (gains 33% every 10 levels)
