Toughness

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Units Basic TGH
Arbalestiers 16
Billmen 20
Franc Chevalers 22
Hobelars 21
Longbowmen 16
Mangonel 19
Mendicum 16
Serjants (Sword) 20
Serjants (Spear) 21
Soffrances 28
Vileins 17
Ympes 13
Evocati 25
Nephilim 25
Emissarius 90
Heroes Basic TGH
William Wallace 26
Decurion/Centurion 28
Dismounted Baneret/Baron 25
Knight Baneret/Baron 25
Lucifer 50
Marrenne/Maistresse 19

Toughness (TGH) represents the unit’s natural resistance to physical harm. This value is compared to the opponent’s Strength value for a melee hit or to the Shooting value for a ranged hit to then be multiplied the basic Weapon Damage. If Toughness is higher, the damage received will be reduced, but if it is lower, the damage will be increased.


The precise formula used to compare Toughness against the enemy’s Strength or Shooting is an Asymptotic Ratio 2.5 (AR 2.5)


This statistic increases with each level using this formula:

Final TGH = Basic TGH X 1.029183Level (gains 33% every 10 levels)


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