Weapon Damage

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Units Basic WpD
Arbalestiers 16, R16
Billmen 36, S20
Franc Chevalers 20, S60
Hobelars 20, S40
Longbowmen 16, R16
Mangonel 16
Serjants 20, S10
Mendicum 16
Soffrances 60
Vileins 20
Ympes 12
Evocati 32
Nephilim 32
Emissarius 100, S70
Heroes Basic WpD
William Wallace 32
Decurion/Centurion 37
Dismounted Baneret/Baron 20
Knight Baneret/Baron 20, S60
Lucifer 90
Marrenne/Maistresse 12

Weapon Damage (WpD) is the basic damage value for an attack. To determine the Final damage, this value is first modulated by a comparison Strength/Toughness, then by an Armour/Armour Piercing comparison and, finally, is added a 20% random factor. Some warriors use multiple weapons during the battle, like a sword in melee and a lance to charge. If this is the case, the letter "S" is used for secondary weapons, and the letter "R" for range weapons.


This value currently increases with Levelling, but this is expected to change with the integration of equipment. The current formula used is:

Final WpD = Basic WpD X 1.029183Level (gains 33% every 10 levels)


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